Install, compatibility and troubleshooting for dd-lakeview, version 1.0.1.
A British council tower block with a park, ball court, play area, off licence and
chippy. It sits downtown by Legion Square, around 263, -1094, 29, and
replaces the old building on that block.
What is included
The Lakeview tower, replacing the old building on the block
A park, a ball court and a play area
A covered cycle hub in the car park and a communal bin store
An off licence and a chip shop
Door locks, an NPC blocker so peds do not walk into the walls, and clean-up of the old props, all handled in client.lua
Requirements
Requirement
Notes
FiveM server artifact
Up to date, with support for asset escrow.
Keymaster
The asset is escrow protected. It must be granted to the Keymaster account that owns your server key.
Game build
Any sv_enforceGameBuild. The right files for your build are picked automatically.
Framework
None. It is a map.
Installation
Downloaddd-lakeview from your Keymaster account, under keymaster.fivem.net, Granted Assets.
Unzip it and put the dd-lakeview folder into your resources folder. A category folder such as resources/[maps]/dd-lakeview is fine.
Do not rename the folder.
Do not put it inside a second dd-lakeview folder. fxmanifest.lua must sit directly inside dd-lakeview.
Add it toserver.cfg:
ensure dd-lakeview
Restart the whole server, not just ensure or restart in the console.
LGMods, tstudio and similar. Lakeview does not replace any of GTA's Legion
Square road placement or collision files, so it works alongside any Legion Square map
and you do not need to delete anything.
It does ship cleaned up copies of a few GTA model files, so the old loading ramp
and the old building's lights do not show through on the Lakeview plot:
The old ramp, near and far:dt1_rd1_r1_26.ydr, dt1_rd1_r1_37.ydr, dt1_rd1_r1_ovly_46.ydr, dt1_rd1_r5a_slod1_children.ydd, dt1_rd1_r6c_slod1_children.ydd, dt1_lod_rd_children.ydd, dt1_lod_slod3_children.ydd
The old building's distant lights, one set per game build: apa_distlodlights_medium019 / small029 (builds below 1868), vw_distlodlights_medium019 / small029 (1868 up to 3570), m25_2_distlodlights_medium019 / small050 (newest builds), each with its matching *_lodlights_* file. Files your build does not use are unloaded automatically, so lights are never doubled.
If another map on your server ships a file with one of these names, start dd-lakeviewafter it in server.cfg.
If you fall through the ground in Legion, that comes from the Legion map itself, or from another map that replaces the same roads. Check that the Legion map's own install steps were followed.
Clearing the FiveM cache
Close FiveM completely.
Press Win + R, paste %localappdata%\FiveM\FiveM.app\data\ and press Enter.
Delete the folders cache, server-cache and server-cache-priv.
Start FiveM and rejoin.
Troubleshooting
Problem
Fix
Falling through the floor near Legion
Not caused by Lakeview (see custom Legion maps). Do a full restart and clear the cache.
A dark patch on the ground by the cycle shelter or bin store
Another map ships one of the ramp files listed above. Start dd-lakeview after it, restart, clear the cache.
Small floating lights around the estate at night
Another map ships one of the *_distlodlights_medium019 / small029 / small050 files. Start dd-lakeview after it, restart, clear the cache.
Buildings invisible or flickering from far away
Clear the cache. Make sure no other map edits the same downtown block (dt1_24).
Failed to verify protected resource
The asset is not on the Keymaster account that owns your server key, or your artifact is outdated. Re-download it from Keymaster.
Map does not load at all
Check the folder is not nested twice and that ensure dd-lakeview is in server.cfg.
Old building still showing
Another resource is streaming the original block. Remove it, or start dd-lakeview after it.
Conflicts
Do not run two versions of this map at the same time, for example an old copy and a new one.
Other maps that edit the same block (the old Bond building, dt1_24) will conflict.
Still stuck?
Open a ticket with your server.cfg ensure order and a screenshot or the coordinates of the problem. Support is 11:00 to 23:00 UK, every day.